﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class GameConstants : MonoBehaviour {
	public static string LoginScene = "Login";
	public static string LobbyScene= "Lobby";
	public static string PlayScene = "Play";
	public static string Version = "0.1";
	public static byte PlayerGroup = 0;
	public static int Last = 999999;

	public enum SkillType
	{
		health,
		defense,
		melee,
	}


}
